Hyperdrive Variations

For every hyperdrive model, there are usually variations upon it to suit the needs of the different ships that use it.

Compact Version

 * Smaller and cheaper
 * Less load capacity means smaller possible hyperdrive jumps
 * Less time between cooldowns
 * Less energy requirements
 * Only works on ships of up to a certain size

Maximum Version

 * Generally massive and expensive to manufacture
 * Much longer than average cooldown times
 * Hyperdrive jumps can reach nearly the other side of the galaxy
 * Can generally work on ships (or other objects) of almost any size
 * Large energy requirements
 * Hyperspace windows can be opened for longer